Abstract: This research presents a contribution to the reduction of the problem of childhood obesity that affects the health of children and young people worldwide, causing negative consequences in the personal and family life of future affected adults. A playful application is described, developed using a Bioloid robot and a Kinect device, in order to incorporate the benefits of video games in the performance of activities and movements that on a daily basis could be tedious. With the developed application it is possible to identify points and joints of the human body and the movements of a person, which allows interaction in a playful environment, where the user imitates the movements of physical activation performed by the Bioloid robot and captured by the Kinect sensor.

Keywords: Physical activation, Bioloid robot, Kinect, Child health, Playful software.


PDF | DOI: 10.17148/IARJSET.2022.9209

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